Saturday, April 3, 2010

I am Avatar





For my adventure in a virtual world I have chosen Kaneva as my realm to satisfy my digital wanderlust. Representing my analog self is Rubick, a precocious little scamp with a devilish grin, blue eyes and a bad ass in your face attitude who takes no ones grief and calls no man mister. Rubick, as the name may suggest, is a puzzle wrapped in a form fitting t-shirt. While he is a smart guy, he has no real goals for himself other than to get out of bed and who's only real motivation comes from the idea that he will win the lottery three consecutive times even though he refuses to buy a ticket. While some may think of him as a digital burn out, he is a smooth talker and can squirm out of many a dicey situation. This probably comes from his easy childhood in which both parents were to busy running their internet prostitution ring in order to instill any values or work ethic into young Rubick. How ever after hitting it big on the penny slot machines in Reno, it would seem that our hero has scrounged up enough money to move into his nice little place on Kaneva st. Welcome to the good life, and so our story begins...

I started with a dance party....this for better or for worst is what happened..

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Questions:

1. Chat box, Event Box, and Task Manager. All three of these are designed as boxes that float over your screen, you interact with them by typing into them or clicking on events.

2. Your house, the shop, and event places. These three features are more of an areas of the world that you explore. Thus you interact with them by roaming the world.

3. Color and Pattern play an key role in customizing your avatar's clothes and house. Both of these are expressed as things you can buy to improve the look of your house and avatar. Music comes into play when you go to event parties. People can stream youtube video's real time to give a party feel.

4. The tasks begin as simple things such as "Chat with some one" or "Attend an event". These reward you with points that can be used to purchase things for you avatar in game.

5. The 3D interface give you a feel that you are really in the game, you can explore it and thus it puts you into the game a bit. Chat bubbles and goal bubbles break the games feel of realism.

6. I basically attended a party and claimed to be the best dancer. While I think that I was, it was limited because every one had the same dance moves. However I did have more heart.

7. The economy revolves around points you gain in order to purchase things for your avatar in game. The insentive is to have the coolest place.

8. Dance parties babbbby. Because who doesnt like a good ol pants off dance off?

9. The in game guide tells you how to interact with things.

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